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Probably Stolen GuideUnofficial fan wiki

Last updated 31 October 2026 · patch 1.0.0.6

Probably Stolen Endings

Buying the store is the ending the developer described. The other rows are how community guides say a run can die. Most of those triggers are single-source and tagged that way.

Probably Stolen armed security officer at the shop window
Probably Stolen armed security officer at the shop window. Official Steam screenshot. Images © developer/tinyBuild, used for editorial/fan purposes.

The win the studio described

The 28 October launch post is specific. The ending is buying the store from the landlord and becoming the owner. You get a stat screen: most profitable sale, days survived, total worth, and perks earned. That is the run the store page is pointed at from the first sentence about rising rent. Keys to the Kingdom is the achievement. The internal API name is ACH_BUYOUT.

The same post says this is not the end of development. Later free updates are supposed to extend the main story and change how your story ends. An endings table written in launch week is a snapshot of 1.0, not a promise about the next content drop. Junker, Organ Trader, and Street Food Vendor starts are named as future work, along with expeditions. Those starts are not in the nine you can pick today.

Every ending name this guide will print

Two community sources were read. One wiki header said 15 endings, of which two are buyout wins, and then listed failure scenes with reputation thresholds and credit demands. A second guide said 17 and included an Upper Levels assassination that the first summary did not. This page keeps both, marks the assassination as the row only one source had, and does not pretend the count is settled. If your game shows a title that is not here, the game is right.

Showing 16 of 16

Endings
BuyoutWinOwning the storeBuy the store from the landlord. The launch post says you then get end-of-run stats: most profitable sale, days survived, total worth, and perks earned. This is the win the game is built around.Official
Buyout (mortgage paid)WinOwning the storeCommunity guides treat paying off a mortgage with the loan shark as a second way to own the store, and say play can continue afterward.Unverified
You Defaulted On Your RentLossRent and debtMiss the landlord's payment with no Rent Grace left.Unverified
RepossessionLossRent and debtFall behind on the loan shark without goods worth the missed payment.Unverified
Bombed (Lou's debt)LossRent and debtOne wiki says Lou demands 1,500 credits of weapons, ammo, and meds, and bombs the store if what you hand over plus your credits is under 500.Unverified
ArrestedLossSecurityDescribed as a sentence on a case worth 300 to 1,499, an unpaid fine, or critical or unpaid high contraband found without clemency.Unverified
ExecutedLossSecurityDescribed as a sentence on a case of 1,500 or more.Unverified
FramedLossSecurityDescribed as Security reputation at −100 or worse: arrested when you open.Unverified
LynchedLossFactionsDescribed as Lower Levels reputation at −100 or worse: a mob at the door.Unverified
Bombed (Revolution)LossFactionsDescribed as Revolution reputation at −100 or worse: a bomb on the counter.Unverified
RetiredLossFactionsChemist only, in that write-up. Cartel reputation at −100 or a failed Dream Dust handover. The quota details in that guide are specific and unconfirmed.Unverified
AssassinatedLossFactionsUpper Levels elite hire a hitman after too many offences against them.Unverified
Bombed (Lou's toys)LossStoryA toy is missing, or the box is gone, when Lou collects her toy box.Unverified
Sentinel CollapseLossStoryToo many nights without an Immunivax injection while living with Sentinel Collapse Disorder. The day counts in that guide are unconfirmed. Immunivax itself is named in patch 1.0.0.1.Unverified
AugmentedLossStoryAug presence reaches 100 and Augs break in overnight. That guide limits it to the harder difficulties or an Aug Menace perk.Unverified
MeltdownLossStoryA makeshift reactor from a starting perk hits 0 integrity. The same write-up names Dr. Jackson, who is also named in the official 1.0.0.2 price note.Unverified

Buyout prices reported by one guide

Showing 3 of 3

Unverified buyout price curve
Price Gouge (called Cozy)12,000+25 after day 5015,000170Unverified
Mark Up (called Normal)12,000+50 after day 5017,000150Unverified
Thin Margins (called Hard)24,000+50 after day 5034,000250Unverified

Rent, debt, and the landlord

Missing rent is the failure the store page foreshadows. The community name is 'You Defaulted On Your Rent,' with a detail about Rent Grace that is not in an official post. Repossession is the loan-shark version of the same idea. A mortgage that you do pay off is described as a second win. Because the launch post only describes buying the store, the mortgage row is unverified even though it would explain how a player with uneven cash flow still gets the deed.

The buyout price curve under the table is from one guide only. It claims a price that holds until day 50 and then climbs, with different slopes for three named difficulties, and it does not list a fourth difficulty even though the studio said there are four. That mismatch is another reason the table is unverified. Prodigious, the before-day-50 achievement, lines up with the idea that day 50 matters. Lining up is not confirmation. Read the landlord's offer.

Security and factions

Security, the Black Market, the Revolution, and the Lower Levels are names the patches or the launch setting actually use. Upper Levels as a faction with an assassination ending, and a Sector 13 Cartel that only the Chemist meets, come from community pages. The −100 reputation triggers, the 300-to-1,499 arrest band, and the 1,500 execution line are precise and unchecked. Use them as a reason to watch your standing, not as a calculator.

Lou's two bomb endings are community plot. What is official is narrower and more useful: you cannot shoot her during a visit, and reporting her to Security no longer costs Black Market reputation. If a toy box or a debt conversation appears, take it seriously because the character is important, not because this page has verified the bomb math.

Body and machine failures

Immunivax is a real item name from a font fix. Sentinel Collapse, the idea that skipped injections kill you, is a community ending built on that name. Augmented, a chip forced on you when Aug presence hits 100, matches the store page's Aug warning without matching any published number. Meltdown ties a makeshift reactor to Dr. Jackson, who is officially a vendor with a markup. The reactor perk itself is unverified. If you took a perk that mentions a reactor, maintain it. That advice does not require the integrity formula a wiki printed.

Why this page will not pick 15 or 17

Launch week is a bad time to freeze an ending count. One wiki's header said fifteen, then described two wins and a stack of failures that a careful count can turn into that fifteen. A second guide added an assassination and talked about seventeen. The developer, in the only sentence that is actually official, described one ending: buy the store and read the stats. Later updates are supposed to change how stories end. Publishing a hard count today would be the first line a patch makes false. The table is a checklist of names that players are already repeating, each with a source, so you can see which failure is a patch-note fact (none, except the buyout) and which is a community scene. If your run ends on a title that is not listed, write it down with the day and the reputation icons you remember. That note is more valuable than another unsourced total.

After the deed

Owning the store is not framed as a delete-the-save moment. Patch 1.0.0.5 says the Merchant keeps visiting every Sunday after the purchase. Community guides say play continues after either buyout. The stat screen is still the ending the studio talked about. Later story updates are supposed to change how a story ends, so a post-buyout save from launch week may be the one those updates talk to. The studio also asked players who are a few hours in to leave a Steam review. That request is about their page, not a requirement of the ending.

Frequently asked questions

How do you get the good ending?

Buy the store from the landlord. The launch post calls that the ending and describes the stat screen you receive.

How many endings are there?

Not confirmed. One community page said 15. Another described a list that included an extra assassination. Only the buyout is official.

Does the buyout price go up?

One guide says it stays flat until day 50 and then rises, with different caps by difficulty. That table is unverified. The in-game offer is the price.

What is Clean Hands?

The achievement for winning without selling stolen or contraband items. It is a condition on the win, not a separate ending name in the official post.

Can the story change later?

Yes. The studio said free updates would expand the main story and affect how your story ends, and named future starts that are not playable yet.

Taken from the Steam store page, Steam news, or the publisher's launch announcement. The same claim appears in more than one independent community write-up, or a Steam achievement id matches those write-ups. Not an official patch note. Single community source, or sources disagree. Help us confirm before you rely on the number. Prices and unlock rates move after patches.